GameplayĪs in many RTS games, players interact with the world of Dungeon Keeper through an isometric perspective. Though it is unlikely to be released in western countries, EA has expressed interest as recently as 2009 in further exploring some of Bullfrog's properties. Electronic Arts, who eventually acquired Bullfrog Productions, announced Dungeon Keeper Online in 2008. The sequel contained a trailer for Dungeon Keeper 3, though this title was publicly cancelled the following year. Dungeon Keeper 2 was also released two years after the original, which included many changes to the original formula. A skilled keeper must be sure creatures have easy access to things they like while being shielded from things they don't.ĭungeon Keeper was successful enough to warrant one commercial expansion, The Deeper Dungeons, which featured 15 new scenarios as well as several AI tweaks. At the apex of this creature management imperative is the Horned Reaper, a minion who causes incredible destruction when unhappy.
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In addition to amassing a large enough army to defeat one's enemies as in most RTS games, Dungeon Keeper also requires the player to attend to the general well being of creatures under their control, making sure that they are well-paid, well-fed, and tasked with jobs that they enjoy. Though it can be most easily described as a real-time strategy game, it contains elements of many other game genres, such as god games, management simulations, role-playing games, and even first-person shooters.
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Developed by Bullfrog Productions under the direction of Peter Molyneux, Dungeon Keeper is a game focused on the creation and upkeep of a vast subterranean dungeon.